top of page
Miriam Bellard
VP of Art: Visual Development at Rockstar Games
About
My name is Miriam Bellard
I am the VP of Art: Visual Development at Rockstar Games where I am responsible for pre-production and visual design for in-game art.
​
My background is in environment design. Before my current role at Rockstar I was responsible for the pre-production and visual design for all of the in-game interiors.
I have been designing spaces (for games, film, and architecture) for 20 years. My career highlights include a 1st Class Hons degree in Architecture from Auckland University (New Zealand), Set Designer on King Kong (2005), and working on both Indie and AAA video games before starting at Rockstar.
bottom of page